Anime Is It Wrong To Try To Pick Up Characters Roger Ebert Is Wrong, Wrong, Wrong. Video Games Can Be Art

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Roger Ebert Is Wrong, Wrong, Wrong. Video Games Can Be Art

Video games have come a long way. baby, a long way indeed. And hopefully, gamers, gone is the image of the suspender-wearing nerd having to put his controller down for a few seconds so he can push his taped glasses up his nose. In fact, now even the cool kids in the collar are playing it, as well as the loyal crowd that has been playing since Battlezone and Frogger hit the arcades, turning it into a multi-billion dollar enterprise.

But unfortunately, as is the case with relatively new forms of entertainment, as games become more popular as a genre, along come the naysayers who want to knock it back from its totem pole. And the latest attacker (passively, of course) of this upward movement is Roger Ebert, who has had gamers crying foul ever since he said video games will never be art.

He says video games aren’t as worthy as movies.

Um, hello! Wasn’t the same thing said about the movies when they first came out compared to the books? I’m sure some stupid Englishman with mutton chops that got out of control and went down to his ankles probably said something to the effect of, “That new average cowboy movie, all those degenerates are slurring at the nickelodeon, can’t compare. The wit and grace of Mr. Dickens. Honest!”

The movies must have earned the respect of the critics, just as the books probably earned the respect of some ancient Egyptians, who were beautiful and graceful with their eye murals and strangely shaped serpentine treats that expressed the utmost love for the pharaoh.

And the games, this player has to admit, have been lacking in the story department, making you believe that they are not art, but just loud explosions and killing prostitutes, there is hope.

The new Shadow of the Colussus game is a beautiful representation of what, if not art, art can be. In it, you roam the vast pastoral plains on horseback, and face off against beasts of epic proportions to rouse your love from his slumber (he’s actually dead).

The only indication of who your next enemy will be is a seemingly celestial voice from heaven, speaking in an awkward manner that sounds like someone playing a Yanni record backwards.

The scenery, the music, the story and the character development (the protagonist, Wander, loses another part of himself with each majestic monster he meticulously handles) are as artistically fartsy as anything you’d expect to see in a Norwegian epic, and truly a fascinating experience that everyone should embrace. is

And like many other great games like Chrono Trigger, Final Fantasy, and other great titles, Shadow of the Colossus IS true art, and if someone drags Mr. Ebert away to watch Mean Streets for the umpteenth time, he might just find that. the same

Video games, like books, like movies, I don’t know like anime, they will be accepted in time, you just have to wait. If there are examples like Shadow of the Colossus to push forward, they will eventually arrive in time.

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